Toy Story: The First Computer Generated Feature Film
Posted on September 3, 2014
Arriving in theatres just one year after Disney’s acclaimed 2D animation The Lion King, Toy Story’s technological advance was astounding. From Buzz Lightyear’s clear helmet – complete with its reflections and squashed flies – to rain drops streaking down windows, Toy Story’s technology enabled the creation of an animated world so detailed and lifelike it shook the genre. The sheer quality of Toy Story’s visuals, including the beautiful use of light to suggest passage of time throughout scenes, propelled animation into a new age. For this reason alone Toy Story deserves a place in the pantheon of cinematic greatness, but it doesn’t explain why modern audiences continue to view it so fondly. Since 1995 Pixar’s technological advances have been great – take, for instance, Sullivan’s Fur in Monsters Inc and the corroded metals in WALL-E. Today’s visuals far exceed those offered in Toy Story, so what exactly is it that keeps us coming back?
Find out my thoughts on this cinematic enigma in my first feature for Audiences Everywhere here. What do you think makes Toy Story such an enduring animation?